glencolans: (Default)
[personal profile] glencolans
Hi all! Head mod Thalia here, with a more somber announcement.

I think, given the lack of updates and general struggles with game pacing lately, this is probably writing on the wall for most of you, but after conferring with the co-mod team I've decided to close the game. I've had an absolute blast planning this out and running it for the short time that it's been alive - watching the plot develop as characters interact with it in their own unique ways, your problem-solving and theory-crafting sessions - it's all been incredibly rewarding. However, I also recognize that I'm just one human, and I made myself a rule that I would step away from the game if it ever started to feel like a job instead of a hobby. I think I crossed that threshold months ago and just didn't want to let go.

I definitely want to run a game of a similar format to this one in future, but I don't think a game that's this plot-heavy and time-based can be shelved and brought back without it being really awkward. So unfortunately, I'm going to have to put this particular setting and plot away indefinitely. I'm going to open up the plurk for this announcement, and the game discord, as a plot Q&A so that any lingering questions or theories people have can be answered. Additionally, if anyone is interested in being a plot mod for a game like this in the future, DM me. You can either PM my personal plurk ([plurk.com profile] manicmuse) or discord (manicmuse) or PM this mod journal, and I'll keep a list to contact when I'm ready to give this another shot. Starting the game by myself was definitely the biggest mistake I made when planning Glencola Reef's run - I don't plan to make it again.

Thanks to everyone that participated as a player, and a special thanks to co-mods Alex, Amanda, and Amber for stepping up early on to assist with book-keeping to help me stay on my feet. The game definitely would not have succeeded where it did, for as long as it did, without all of your enthusiastic involvement. Hope to see you all in the future!
glencolans: (Default)
[personal profile] glencolans
Thank you to everyone for responding to this month's Activity Check. Once again, we are able to skip right to this month's results.

As always, if you have any questions or concerns about AC then please reach out to the mod account.



HIATUS


Ishigami Senku |  [personal profile] hyakuoku 

DROPPED


Jade Harley | [personal profile] cuteandquarky 

STRIKE


Stephanie Brown | [personal profile] ichoosefight 

glencolahandaxemassacre: (Default)
[personal profile] glencolahandaxemassacre
Aloha, islanders! Just in time for the holidays, the island has a very special visitor. :D

This is Amber, and our gracious mod has allowed me to do a player plot by bringing in a temporary character to help the Glencolan transplants blow off some steam after Boarpocalypse!

Please welcome to the island Jason for reasons of the Glencolans not getting sued, a mysterious masked killer who is definitely not Jason! He just happens to wear a hockey mask, carry several of the handaxes that exist all over the island, and enjoy killing innocent people.

See? Totally not Jason! He's really shy and scared, so please help him get acquainted to the island. 🤗

Our new off-brand friend arrives at the island WITH POWERS and PERMANENTLY KILLABLE. Powers which include:

* Superstrength. No single character can defeat him on their own! Characters will need to work together to take the killer down.
* Superspeed. Uninjured, he moves at double the speed of other characters (i.e., moves two squares in the time it takes normal characters to move one). Fortunately, he's as susceptible to movement penalties as anybody else. :)
* Teleportation. To keep this fair and reasonable, he can only do this once per hour and only up to a distance of 10 feet.
* Super-sealth. Careful! He's right behind you. :)

He also has a Santa hat. Obviously.

Now, what will our pal be doing with his powers?

He will spawn in XI.CC.12 and immediate head in the direction of the Pacairs on the morning of Morning 47, and will continue to be on the hunt for potential victims through Night 49 or until he is killed by the player characters, whichever is sooner. Characters near that area will see and snell smoke, which will get worse the longer the fire blazes.

In order to lure other people to him and quench his bloodlust, our homicidal friend will ALSO be starting a huge giant fire, of course! He's got a flair for the dramatic. The fire will also burn from Morning 47 through Night 49 OR until successfully put out by player characters, whichever comes sooner. Keep in mind that the sooner the PCs get the fire out and kill the murderer, the less the damage to map and the fewer NPCs will die.

Characters can help fight the villain, help put out the fire, or assist injured pacairs! If you would like to sign your character up for putting out the fire, please sign up here with our lovely head mod!

If you would like to have your character fight the killer, you can either let me know in this post or just jump into open mingle log, which will be going up shortly! Please be aware that by having your character in the final fight against the villain, you give me permission to inflict minor to moderate injuries on your character without asking you. I will still ask individual players and get in touch with people for things like severe injury and death.

The goal of the plot IS for player characters to defeat the marked killer in the end, so we'll definitely make sure that happens!

I (Amber) will be tagging/rolling outcomes for the killer fight, and our lovely head mod Thalia will be tagging and rolling outcomes for the fire side of the plot.

Good luck!
glencolans: (Default)
[personal profile] glencolans

EVENT: SEIGE RESOLUTION



From the perspective of those stuck at the airfield, conditions seem to be slowly, incrementally improving. Barriers were built surrounding the airfield to keep its supplies safe from opportunistic boar raids, with the help of some timely intervention from other characters hassling their ranks, and a deal was struck to convince the tyrannical King Eki from dedicating so many of his boar troops from harassing the people that remained, at the cost of a life. Of course, many still doubted Eki's motives based on how adamant he seemed in his network post to conquer the entire island for his empire, and how convinced he was that the recent uprising of coconut crabs that decimated his lands was the new arrivals' faults. His forces remain for a full day afterwards, allowing people in and out, but not without following them and keeping constant vigil over those who remain.

Thankfully, all of this chaos helped one person slip past the boars. Dirk then disappeared for some time.

Suddenly, early into Day 044, the remaining boars patrolling around the airfield stiffen up and stare off into the distance at the same time, for several seconds. They all seem to regain their senses simultaneously, except they are now extremely confused; they shuffle around, squeal and nip at each other, and flee into the safety of the forest in equal amounts, generally ignoring anyone that they had been previously paying uncannily close attention to before. Eki's callsign disappears from the callsign list a few minutes later; so do any of Dirk's arrival possessions still left behind at the airfield.

The bizarre boar siege is now over.




glencolans: (Default)
[personal profile] glencolans
Hey all! Sorry for the late post. Here is your monthly reminder to get AC submitted as soon as you can. AC for this month can be submitted through December 3rd at 11:59pm EST without penalty. Another reminder with a list of characters that are in danger of being swept will be posted on December 5th at 4pm EST.

Please make sure to review AC guidelines and submit your AC here.

If you have any questions or concerns about this month's AC cycle, or upcoming cycles, please leave a comment below or message the mod account directly.

Denny's

Nov. 28th, 2023 06:33 pm
solitarysoul: (help i dont know how to deal with this)
[personal profile] solitarysoul


RULES

1. Post to the meme.
2. Find somebody to eat with. Figure out why the hell you'd do this to yourself.
3. Okay, you have no excuse to be here because Denny's is doing delivery now. This is the age we live in. Denny's delivers. Dear god.
glencolans: (Default)
[personal profile] glencolans
Thank you to everyone for responding to this month's Activity Check. Once again, we are able to skip right to this month's results.

As always, if you have any questions or concerns about AC then please reach out to the mod account.



HIATUS


Maddy Perez | [personal profile] somethingintangible 

DROPPED


Lalo Salamanca | [personal profile] salamanca 

STRIKE


The Cat | [personal profile] absentconstellation 
Taissa Turner | [personal profile] doomcame 
Harley Quinn | [personal profile] clowngirl 
glencolans: (Default)
[personal profile] glencolans

EVENT: SIEGE



Characters at and around the airfield in tile IX may have noticed some signs that they've been attracting visitors. Some of them are subtle: A few hoofprints in the dirt near the jungle, a few missing provisions from the communal storage, some discarded fruit pits scattered beneath some trees. The run-ins with large boars have been significantly less so. Most of these encounters have been brief and marked with a distinct wariness of the airfield residents, but approaching Day 042, the atmosphere of tension has shifted. Something big is stalking the jungle in tile IX. Something angry.

As night falls on Day 042, that something - and its followers - makes its presence known. Anyone unlucky enough to be in or near the border of the jungle in tile IX is likely to be driven away by roving groups of huge, strange-looking boars, often traveling in pairs or triplets and each almost as tall as a human. They have the expected bristle-brown fur and build of wild boars, but with longer manes of fur and fat around their necks and partially covering their eyes, and their lower jaws split into two mandible-like sections around two sets of tusks. They charge at anyone either trying to leave or approach the airfield towards it or away, respectively, eventually leading to a barrier of screaming pigs in the forest.

A couple of hours in, a public message is sent over the transceivers.

EI033N

TRAITORS
INTERLOPERS
SLAUGHTERERS OF EKIS KIN
WE TAKE BACK WHAT WAS STOLEN
BLOOD PAID IN BLOOD
AS MANY TIMES AS IT TAKES


Details below... )


NAVIGATION


TDM #3

Nov. 1st, 2023 11:23 am
glencolans: (Default)
[personal profile] glencolans

TEST DRIVE MEME #3


Welcome to Glencola Reef's third Test Drive Meme! This is a place where anyone interested in applying a character - or just curious to see how their characters might interact with the setting and others in the game - can mingle with one another. General prompts are provided below for inspiration.

Guidelines and prompts under here... )
glencolans: (Default)
[personal profile] glencolans
Hey all! Here is your reminder to get AC submitted as soon as you can. AC for this month can be submitted through November 3rd at 11:59pm EST without penalty. Another reminder with a list of characters that are in danger of being swept will be posted on November 5th at 4pm EST.

Please make sure to review AC guidelines and submit your AC here.

If you have any questions or concerns about this month's AC cycle, or upcoming cycles, please leave a comment below or message the mod account directly.
salamanca: (015)
[personal profile] salamanca
Hi everyone.

I think everyone already knows about this due to my plurk announcement, but just in case, I wanted to make an announcement here as well.

I will be dropping Lalo and putting Maddy on hiatus, and stepping away from the game for a bit. Maddy will simply disappear sometime during her scouting mission with the Levis.

Lalo will also disappear after getting sometime on Night 29. He'll seem like he's in a good spot again, and will seem happy and cheerful before he goes. :) He'll cook Tai and Chloe a fancy vegetarian meal of boiled, mashed taro roots and lentils and then suddenly disappear when they look away for two seconds.

I've had a wonderful time, and I really appreciate everybody who threaded with me. I deeply apologize for any issues and strife I've caused.

Thank you all for everything. I am not lying when I say I've enjoyed and become invested in this game like nothing else and I've had so much fun threads and CR and I've enjoyed every minute of it. Thank you all for being so patient with me and I'm sorry for causing so much trouble.

Goodbye for now. ♥
glencolans: (Default)
[personal profile] glencolans
Everyone has responded this month to the Activity Check so instead of another reminder, we are once again skipping to this month's results.

As always, if you have any questions or concerns about AC then please reach out to the mod account.



HIATUS


Ishigami Senku | [personal profile] hyakuoku

DROPPED


Ren Amamiya | [personal profile] 1797
Zam Wesell | [personal profile] backsassin 

STRIKE


Jade Harley | [personal profile] cuteandquarky
Maddy Perez | [personal profile] somethingintangible
Lalo Salamanca | [personal profile] salamanca 
glencolans: (Default)
[personal profile] glencolans

EVENT: 1st FULL MOON RESOLUTION



As Night 028 draws to a close, most characters have found some level of safety from the crab menace - either eradicating the ones that get in their way or steering clear of them in general. The two giant coconut crab amalgams in tiles X and VII crash through the forest through the night, carving a ponderous, but nevertheless alarmingly fast path towards their respective bays. The great big hums and clicks continue to sound each hour.

Then, right as the first rays of sunlight start to color the horizon, the cadence of the noise changes:

.-.. .. ..-. . / --. --- . ... / --- -.
-... . -.-. .- ..- ... . / .. / .- .-.. .-.. --- .-- / .. -
-.. --- / -. --- - / ..-. --- .-. --. . -


The crab constructs, having frozen at the edges of the beach in massive, roiling piles, promptly disintegrate into their component parts. Coconut crabs slosh into the ocean by the thousands. And then, a few minutes later, the wave of displaced water they've created comes back in, sweeping along the beach on all sides of the island.

SETTING CHANGES


Several things have changed in the wake of this bizarre night of crabs:
  • In the first hour of Morning 029 following the crab collapse, a tsunami will rip through the first square bordering the beach on all sides of the island. This doesn't result in any lasting map changes, but it might make life difficult for any characters taking a beachside stroll at 4am.
  • Tiles X and VII have significant terrain changes, the extent of which will be revealed as characters explore the affected areas.
  • For the next five IC days, huge numbers of coconut crab corpses will wash up on beaches and clog river inlets. In the first hours of Morning 029, this could be a major boon for anyone in need of food; as the days go on, however, they just become magnets for scavengers and make the beaches reek of rotting seafood. Coconut crabs will stop appearing on search requests for the foreseeable future.


NAVIGATION


glencolans: (Default)
[personal profile] glencolans
Hope everyone had a crabulous September!

Here is your reminder to get AC submitted as soon as you can. AC for this month can be submitted through October 3rd at 11:59pm EST without penalty. Another reminder with a list of characters that are in danger of being swept will be posted on October 5th at 4pm EST.

Please make sure to review AC guidelines and submit your AC here.

If you have any questions or concerns about this month's AC cycle, or upcoming cycles, please leave a comment below or message the mod account directly.
cactusy: (Default)
[personal profile] cactusy
1) Post your characters, one per comment.
2) Comment around ICly asking other characters "truth or dare?"
3) Truth is self-explanatory; dares should involve tagging out to another character's top level somehow ("Insult someone you find terrifying", "Tell someone you think is hot one thing you find sexy about them", "Strike up a conversation using the most awkward non-sequitur you can come up with", etc.)
glencolans: (Default)
[personal profile] glencolans

ANNOUNCEMENT + EVENT



Happy mid-September everyone! As promised, the results of the game pacing poll have been determined, and today marks the IC start date of Glencola Reef's third major event, 1st Full Moon. We'll start with the bookkeeping first.


GAME PACING POLL RESULTS


Read more... )

EVENT: 1st FULL MOON


Read more... )


NAVIGATION


glencolans: (Default)
[personal profile] glencolans
Good job, game! Everyone this month passed their AC so we can skip right to the results this month. Thank you to everyone who responded so promptly.

As always, if you have any questions or concerns about AC then please reach out to the mod account.


HIATUS


Zam Wesell | [personal profile] backsassin

STRIKE


All previous strikes have been cleared.
glencolans: (Default)
[personal profile] glencolans

Hi everyone! Just a quick couple of announcements at the start of this month - one about the state of the game re: pacing, and one about the upcoming plot for this month.

Game Pacing )

September Plot )
salamanca: (014)
[personal profile] salamanca
THE HEART METER MEME

You know the drill:

❤ Comment with your character.
❤ Copy/paste the appropriate hearts to reply to other characters.
❤ Fill in alternate text as desired.
❤ HAVE FUN!



I am in love with you.



I am in lust with you.



I would flirt with you.



I would fulfill objectives or challenges with you.



I would hug you or hold your hand.



I respect you.



I would rescue you or fight by your side.



I would confide in you or ask for your help.



I consider you a friend.



I would hang out with you.



I would like to get to know you better.



I am indifferent to you.



I am frightened or unsettled by you.



I enjoy trolling you.



I would use/manipulate you.



I would physically or emotionally hurt you.



I would let you hurt me.



I would kill you.
glencolans: (Default)
[personal profile] glencolans
Hey everyone! This is your App Check mod Amber (posting on behalf of Activity Check mod Amanda since she's AFK today).

Here is your reminder to get AC submitted as soon as you can. AC for this month can be submitted through September 3rd at 11:59pm EST without penalty. Another reminder with a list of characters that are in danger of being swept will be posted on September 5th at 4pm EST.

Regular AC guidelines will be in effect from now on. This means that only newly accepted players can leave a check-in and all others must submit the proper requirements unless exempt from hiatus. Please review these guidelines and submit AC here.

If you have any questions or concerns about this month's AC cycle, or upcoming cycles, please leave a comment below or message the mod account directly.