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glencolaaa2023-05-01 03:59 pm
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TDM #1
TEST DRIVE MEME #1
Welcome to Glencola Reef's first Test Drive Meme! This is a place where anyone interested in applying a character - or just curious to see how their characters might interact with the setting and others in the game - can mingle with one another. General prompts are provided below for inspiration.
TDM GUIDELINES
- Please read the rules before posting to the TDM. These still apply here and will be enforced, up to and including deleting tags/toplevels and prebanning.
- Posts from a TDM are required to apply. At least three tags across any number of threads within a TDM, posted within the last 6 months, must be provided in every application.
- TDM threads can be used for AC. Note that new characters only need to check in for their first AC cycle, but established characters can use TDM tags for their AC.
- TDMs are not considered game canon by default. This is mostly for logistics reasons - due to how characters travel on the map, it's unlikely that non-network threads that take place here will actually happen in-game. However, I won't stop anyone from working out how to make parts of threads game canon if they really want to.
- New TDMs will be posted every three months. Keep checking back into the current TDM for new toplevels!
I. ARRIVAL
You awaken on a tropical island beach, soaking wet, powerless, and without any idea how you got here. Were you carrying something important, or wearing powerful armor? How unfortunate - it looks like only the most basic clothes, items in your pockets, and simple weapons managed to make the trip with you. Are you even physically the same as you remember? If you had superhuman abilities tied to your physiology, you might be stuck in a completely different body that lacks your usual senses. You might've been whisked away from a tense battle or a near-death experience and wake up delirious, or even injured.Thankfully, against overwhelming odds, you're not the only one to wake up on this particular stretch of beach. You and your companion have a lot of puzzling out to do.
II. NETWORK
Even if you weren't lucky enough to wake up near someone else, at least you've arrived with a military-grade radio transceiver gripped tightly in your hand (or mouth, or other vaguely opposable appendage of choice). The clunky walkie-talkie will start buzzing and crackling for every public message that starts coming your way. Answering them back is as easy as pressing the "talk" button on the side of the device and either speaking into the receiver, or using the keypad to type into the message box that appears on the screen, then pressing the button again to send. A list of ongoing conversations with responses that are less than 24 hours old can be found by scrolling through the menu, identified by the callsigns that are participating in them. It seems that you've been assigned a callsign, too - it shows up in the top right side of the screen, format AB123C. The letters and numbers picked are...probably random.This is your easiest avenue to communicating, or coordinating with, or complaining at the other people stuck on this island; how you decide to use this tool is up to you.
III. EXPLORING
For a place that appears, by all signs, to be an equatorial island in the middle of a tropical ocean, the local environments are surprisingly diverse. Beaches range from idyllic white sand to storm-swept pebble crags to cliffs with waterfalls cascading off the edges; the interior forests can be thinned from sandy soil or dense jungles full of prickly underbrush and with towering canopies; and the central mountain peaks, perilous enough to climb on their own, terminate in ravines and sinkholes that are hidden by thick foliage until you already have one foot over the edge.The animals that make their homes here are equally as varied, and sometimes just as dangerous. The standard Earth fare of tropical fish swim right up to most shores, especially where reefs have grown, and a multitude of seafaring and jungle birds make their homes in ocean-facing cliffs and trees. Any one of these creatures would make for an easy snack. But you're not the only opportunistic hunters here; sharks prowl the waters, big cats stalk the jungles, and feral boars raid any camps that smell enticing. And that's just the stuff that looks like it came from modern Earth. Your improvised fishing rod might have captured a trilobite, or maybe that deer you were stalking has rounded on you with a set of alien mandibles full of sharp teeth. Or maybe, among the plants and animals completely foreign to you, you've stumbled across one that's strangely familiar to your home and no one else's.
There's a lot to figure out about this place. At least, in this instance, you aren't doing it alone.
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Best practice for resource markers is a marker at every trail branch and one half an hour prior, but my scouts are often covering large distances and don't always have the time to double back.
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[ He starts gathering some round stones from the riverbed. ]
You commanded your own scouts?
[ Tell him more. ]
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I command them, but they're not truly mine. My father’s, in the war with the Raven Clan, then Styrbjorn Jarl, and now my husband. We don't have these devices to speak across long distances, but we need to stay up to date on who controls the lands around our settlement, other unrest in England, and developments in Norway and Vinland.
[She smiles, trying to imagine Eivor or Sigurd doing the same work]
Most of the warriors have no patience for waiting so the work falls to me.
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...You're still the one doing it. Don't sell yourself short.
[ She may not be leading them, but she's the one making their work worthwhile, isn't she? Taking in all the information and crafting an accurate image of the surrounding world, it's not as easy as it sounds and it doesn't even sound particularly easy. ]
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I like to imagine myself out there, among the ruins that they find sometimes, or with the armies in their tokens on the map.
[In the two years since Ravensthorpe was founded, this is the first time she's left the settlement. It's overwhelming]
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...Would you like to go, one day?
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I would like nothing more. But our fates are already woven, and it seems that's not what the Nornir have chosen for me.
The scouts tell me of beautiful places, and I dream, and that is enough.
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[ Levi's relationship with fate is complicated. On one hand, he hates people who are complacent in the face of injustice because it was "meant" to be this way. On another hand, as he gets older, he definitely catches himself thinking if he was fated to carry out a specific role and nothing beyond that. ]
[ He certainly hasn't felt much in the way of purpose for years. He was still going through the motions, of course, for the ones he still had left, but... ]
Did they also choose to drop you off here?
[ He gestures at the island around them. Their circumstances of ending up here were far from ideal, but he can't deny that the place is kind of beautiful to look at. ]
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[Randvi doesn't know anything about the truly wild things that are happening around and/or to her at home involving Norse gods, so she just believes in them in the regular way. The fates of everyone, including the gods, are pre-ordained]
I must admit, though, as frightening as all of this is, it's a bit of a treat for me. To be here, to see all of this, to smell and feel and taste it... And I will go home and describe it to my scouts and warriors, who will have to look at the map and imagine.
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Clearly you're fated for some exploration, then.
[ At least... whatever this is. Speaking of which, though, it's the going home part that might be a problem. They need to work that out. He has unfinished business to attend to. ]
Any idea which way "home" is?
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I can only imagine the volume of work that will be waiting for me upon my return.
[She won't be making any other trips any time soon, that's for sure]
It's difficult to say more than 'vaguely to the northwest'. I don't remember how long I've been away.
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Don't remind me.
[ He could, probably, shove off the mission reports on their new recruits, but that feels like a disgustingly MP thing to do, so he's not going to. ]
We'd better start figuring out how to get there, then.
[ It's... probably going to take them a while. ]
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[ And he has no idea which way to go at all. In fact, he's suddenly very aware that he doesn't even have a plan. He just knows that he has to go back, finish his last mission, whatever the cost. ]
[ Finally, he decides to risk it and drink from the small waterfall. Randvi did so earlier and she still seemed fine, so it was probably okay. If he didn't, he'd end up dead from dehydration anyway, so it's not really much of a choice. ]
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[ Especially considering they left them here in the first place. ]
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[According to the list on the device there are a fair number of them, but how many would be willing to spend days on watch and also swift-moving with the required head for heights is an open question]
People can be persuaded, and if not there's still a ship.
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[ Worst case, they could probably overtake and steal it, even if the crew does not want to cooperate. He just hopes that doesn't mean killing all of them. ]
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Do you have any experience sailing?
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Not really.
[ It's, uh, only been a few years since he learned that ships exist, and he hasn't exactly been driving them. There's trained pilots for that. ]
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[ Assuming she's able to sail the kind of boat they're going to get. He might be prickly but that doesn't mean he won't follow someone who knows what they're doing. ]
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It's hard work, but it might feel like a break after all of this.
[At least on the open water it won't be so hot]
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[ It probably will. In fact, he's quite pleased with this entire island not having any Titans on it, though it can hardly be considered vacation. ]